About Dennis

I am a 3D Artist based in Berlin and have been pursuing my passion for modeling and game art from a young age and have been building my skills ever since. I extended my expertise and knowledge by studying Game Design at the HTW Berlin from which I graduated in 2016.

Delivering high quality work and listening closely to your wishes and problems is my top priority. I’d be happy to work with you.


Freelance 3D Artist

Goodpatch GmbH
04.2019 – 07.2019

  • Automotive Visualization in VR
  • Unity Artist
  • Modelling and optimizing assets

Trixter GmbH
09.2018 – 02.2019

  • Unreal Engine Artist
  • Responsible for import pipeline and rendering final animations with Unreal’s sequencer
  • Creating Environment and Particle Effects
  • Working closely together with Animators

Slice Production Studios GmbH
07.2018 – 08.2018

  • 3D Print Productions

Komorebi Interactive GmbH
01.2018 – 05.2018

  • VR Architecture visualisation of a multistory convention building

KüchenAtlas Portal Betriebs GmbH
06.2017 – 09.2017

  • Creation of textures, materials and models for a web application

Wooga GmbH
Associate Game Artist

01.2016 – 03.2016

Wooga GmbH
Art and Animation Internship
08.2015 – 12.2015


Game Design, Bachelor or Arts

HTW Berlin
10.2012 – 10.2016


Athena - vr automotive


Contributed as 3D Unity Artist commissioned by Goodpatch Europe GmbH

My responsibilities:

  • Modeling a car based on CAD files
  • Creation of modular environment assets
  • modeling and optimizing assets for virtual reality

'Play' Movie UE4 render


Contributed as Unreal Engine Artist at Trixter Berlin GmbH

My responsibilities:

  • Working closely together with other artists and Animators
  • Composition and Set dressing
  • Taking animation assets and implementing them into Unreal
  • Lighting art and Particle Effects

Hub27 - vr Archviz

More Berlin.
Contributed as 3D Artist commissioned by Komorebi Interactive GbR for Messe Berlin guest events.

My responsibilities:

  • creating the entire building
  • modeling and optimizing assets for virtual reality
  • writing complex materials

Warlords - Mobile Game

Epic Strategy. Heroic Proportions.
Contribution as Intern and short term emplyoee for Wooga GmbH. Warlods is now property of InnoGames GmbH.

My responsibilities:

  • environment assets
  • characters and weapons
  • texture painting